RE: Dragon Age Builder Chat Questions
by: Elvhen Veluthil, 23-07-2009 10:16 AM (#2)
1. How does the terrain painting (textures) feel? Is it more easy that in NWN2?
2. How is time measured, if you want something to happen in 3 days in the game, what time functions are available?
3. What about the GUI modifying restrictions? Will there be any workaround to that in the near future?
4. Would it be technically possible for the social site to host databases instances for all the projects and act as a team's server? The bandwith shouldn't be a problem, the size also, so I guess the problem can be if they can set up hundred of databases for us.
5. Does Bioware seems to encourage mods based in the DA world, and is there any plan to offer some kind of support, in term of lore, to those that will do so?
6. How do you feel about the possibility to make money from the mods? Will this affect the sharing aspect of the community, and how will team and community efforts be handled in such a mod? People wouldn't like someone to profit from their content. With profit-able mods, will we see stricter copyright policy in the social site?
7. Is the world map scrollable (like BG2)?
8. Are there signs in the toolset that show that the toolset is able to handle MP in the future?
9. Is there any gore modifying function in the toolest? I mean can we affect gore in the OC from the toolset, in case there isn't any such choice in the game itself? Edited by
Elvhen Veluthil 23-07-2009 10:31 AM
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Elvhen VeluthilGeneral MemberMember Posts: 11
Joined: 07.06.09
Location: Somewhere in The Dales

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